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Thursday, May 1, 2008

Scramble Something Other Then Your Eggs...

Dear Seth,

The No B.S. Golf Newsletter

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Golf Potpourri

by

Mac Stevenson


Scrambles Strategy Deserves Serious Thought


In tournament play and everyday golf, the scrambles format has
become one of the most popular in golf. Playing scrambles does
one thing that is vitally important to the game of golf:
It speeds up play. A lot.

In a scrambles format, the rules are simple. Each golfer on
a two- or four-player team tees off on every hole and the best
shot of the team is used for the next shot. The same routine
is used for every shot until the team is on the green. When
the team reaches the green, all members putt the ball that is
closest to the hole until it is made.

Putting is much faster because only one of the players in the
foursome has to hole the team putt. If the first player to
putt makes the initial putt, then the foursome uses just one
putt on the hole. Consequently, some holes are completed very
quickly.

Golf courses across the nation should be encouraging groups of
players--who are just out for some fun and don't play often or
well--to use the scrambles format. It's a great way to speed
up play and unskilled players have more fun because they don't
slow up the whole golf course.

In tournaments, scrambles play allows golfers of widely varying
skill levels to compete together as a team. Even men and women
can play on the same team, which is called a mixed scrambles.

If one or two of the team members are high handicappers, they
just pick up their poor shots and hit from the location of the
best shot. It quickens the pace of play and that is essential
in today's game.

Strategy in some scrambles tournament can be casual, but it is
crucial in a serious event.

As an example, on the tee shot it's sound planning to have the
most consistent driver on the team hit first. If he or she can
put the ball in play in the fairway, it takes the pressure off
the other team members. A long hitter can relax and let it go
without worrying about hitting it off line.

Each team should have a captain who makes the final decisions
as to what order the team hits and which shot they use.
Usually, this is the player with the lowest handicap.

It's important to have a captain who is smart enough to
understand the strengths and weaknesses of teammates before a
decision is made on which shot to use. A team needs to use
everyone's talent; for instance, there might be only one team
member who is comfortable pitching over a trap. It might be wiser
to use a longer shot out on the fairway where any of the players
might get lucky and hit it close.

Putting strategy is crucial and differs greatly from two- and
four-player teams.

A four-player team is not likely to 3-putt if the players don't
get careless; however, a 3-putt can occur on a two-player team if
the approach putt is difficult.

Most scrambles are four-player teams. When this is the case, the
worst putter should lead off and show the better putters the line.
This should be determined before you start and it should be handled
diplomatically, so no one is embarrassed. On long putts, it's wise
to encourage the first putter to try and lag it close so 3-putting
is taken out of the equation.

Conversely, the captain wants the best pressure putter in the
cleanup slot. Tension mounts for the last putter on a four-player
team when each teammate has missed a tricky three-footer.

Don't offer your opinion on the line of a putt unless you're asked by
the player who is about to putt. Four different estimates on what a
putt will do can confuse a player so much that the chance for a good
stroke dissolves.

Numerous high handicappers refuse to use enough club on par threes.
This can test the captain's diplomacy; it's for the good of the team
if you can convince this type player to hit enough club to reach the
green, even if it means hitting a driver on a 150-yard hole. One
lucky shot can make the difference in winning or losing.

Captains should lead the way in complimenting teammates when they hit
a good shot. This keeps spirits high and allows players to stay loose.
In serious scrambles, the pressure can get pretty tight in certain
situations.

No matter what, don't show disgust when a teammate hits a bad shot
or putt; they're trying hard and feel a lot worse about a poor shot
than you do.

The best thing about the scrambles format is that everyone on
the team is pulling for each other to do well. Individually, when you
hit a really bad shot, you can just forget it and go on to the next one.

Scrambles tournaments are great for making new friends; they
have certainly become popular among the great majority of
amateur golfers.


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Joe's Quick Tip

Down and Through on the Chip

Players experiencing trouble with their chips and pitches
usually create their difficulty with improper movement of the
hands and the clubhead through the ball. The clubhead must
contact the ball crisply while moving down and through the ball.
This is just the reverse of the ineffectual flip which results
when the hands are allowed to slow down and stop, and the wrists
break sharply up at impact.

The short chip shot from a few feet off the putting surface
should be played with one of the less lofted clubs, such as the
five-iron, held low on the grip. You should use a narrow,
slightly open stance with the knees relaxed. The clubhead should
be taken straight back away from the ball, with the length of
the backswing controlling the distance the ball will travel.
Since in the full backswing there should be no breaking of the
wrists until the hands are hip-high, a chip shot (which requires
less backswing) should have very little wrist break either going
back or on the follow-through.

To achieve the proper action of the hands and clubhead, one of
the best methods of practice is to place one ball where you
would ordinarily play it--off the left heel--and another ball
about four or five inches in front of that ball. Practice until
you can strike both balls cleanly with the same swing, and you
will find that your execution, as well as your confidence in the
shot will improve.

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Quote:

"Practice puts brains in your muscles."

-Sam Snead

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Until next time, good golfing!

Joseph Forbush

http://www.thinkandreachpar.com/

joe@thinkandreachpar.com
ThinkandReachPar.com
191 Main Street Suite #1
Nashua, NH 03061
United States

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1 comment:

Tom Pepper said...

I agree with you,Because I like your tournament schedule and format.Golf Scramble Tickets for specially golf players.

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